シーンオブジェクトの名前
- 最小スタイル:
<NAME>- フルスタイル:
<TYPE>_<NAME_SPACE>_<NAME>_<DETAILS>_<CHAR>+<NUMBER>
一般
タイプ |
AGX |
Unity Unreal Engine |
例 |
|---|---|---|---|
Root/Group Object |
/ |
|
|
Normal Object
|
/ |
|
|
Assembly Instance |
|
/ |
|
Camera |
|
← |
|
Light |
|
← |
|
Landscape(UE) |
/ |
|
|
Unity Inactive GameObject |
/ |
|
|
SpaceClaim Ignored component |
/ |
|
|
AGX
タイプ |
AGX AGXUnity AGXUnreal |
例 |
|---|---|---|
[AN] Shape/Geometry
|
|
|
[AN] Shape/Geometry
|
|
|
Shape/Geometry
|
|
|
Shape/Geometry センサ |
|
|
RigidBody |
|
|
Constraint |
|
|
Cable |
|
|
Wire |
|
|
Track |
|
|
Terrain |
|
|
Shovel |
|
|
ObserverFrame(参照位置) |
|
|
原点ObserverFrame |
|
|
重心ObserverFrame |
|
|
AGX Manager |
デフォルト |
|